1.4.2 Released!


This update just adds quality of life stuff, and a bunch of new achievements. Achievements also have a purpose for people who enjoy vanity.

1.4.2 Changelog

Major Changes and Additions

  • Added Corn! Corn is an alternative to Carrots, creating a fork in the road after Wheat
  • The Land Tab has been overhauled! (Experimental)
    • The land upgrade cost has been tweaked
    • You are now able to sell land. For right now, this doesn't give you any money, but it will in the next update
  • Achievements are now in a relevant order, not alphabetical
  • Achievements can now be reset via the Settings tab
  • Added a custom cursor! Achievements, when clicked, give you new cursors!
  • Added a Stats button in the Settings tab! It shows Statistics that will be useful when trying to get achievements
  • Added a day-of-the-week calendar (MTWHFSU) next to the clock in the UI. Purely cosmetic for right now
  • There is now a limit on how big your farm can be! (50x50)
  • New Achievements have been added
    • Rock Bottom; Have only a 1x1 lot of land
    • Centuplicate; Serve 100 visitors
    • Bicentuplicate; Serve 200 visitors (No more visitor served achievements)
    • Hellraiser; Reject 50 visitors
    • why; Reject 100 visitors (This was pitched by my brother. The achievement icon is horrific)
    • First of Many; Get a dollar
    • Grand Band; Get $1K
    • Do It In Bulk; Sell 1K or more items of the same type at once
    • Time Flies; Spend 1 in-game week

Minor Changes and Additions

  • The outline of the save button is now outline
  • The game now supports opaque backgrounds, this shown in the new Stats menu
  • Added buttons in the Settings tab to instantly scroll to the end of the Achievement list

Bug Fixes

  • Fixed an issue with settings text not disappearing when cursor not on a clickable object
  • Visitors now request Peaches correctly
  • Visitors will no longer request an absurd amount of items if your land size is 10x11

And that's 1.4.2! This update was definitely one of my favorites. I hope you guys enjoy playing as much as I enjoyed making it!

Creation of the 'why' achievement

The 'why' achievement is a super controversial achievement made by brother in which you have to reject one hundred visitors. This will take an hour at least, and I'm not sure if I want this kind of grind to be in the game. When I add secret achievements, this will DEFINITELY be one of them. I don't really like the idea of visitors getting extremely furious when they are rejected. It was funny when I created 'Unwelcome' and 'Hellraiser', but I'm not sure if I want this to continue. I'll definitely take a look into secret achievements, and I might even remove 'why' in the next update

Planned Updates

  • Achievement tab overhaul
  • Secret Achievements
  • Unlockable Kitchen
  • Peppers
    • Pepper Breeding
  • Beekeeping

I mean look at it... 

Files

mousegarden.zip Play in browser
Jul 15, 2023

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